Forge strong bonds with all party members as a testament to all the many hours spent together.
Forge a strong bond with Dohalim, becoming drinking buddies with a one-time lord.
Learn 400 non-DLC title skills. Fame and renown bring a slew of aliases from friend and foe alike.
Clear 70 sub-quests. No request from the people is too hard for this party to solve.
Clear the "Reminiscence Device" sub-quest. No past foe is any trouble for today's party!
Reach level 100. Dahna's liberators now stand tall and mighty having come from rock bottom.
Catch every type of fish and show the Fishing Notes to the Fishing Expert.
Forge 100 types of weapons. Such dedicated forging teaches that every weapon has good points.
Obtain 20 types of non-DLC artifacts. Amassing such a big collection is nothing short of a calling.
Slay 20 gigants. No good adventurer can resist the temptation of fighting a great beast.
View 300 skits. Despite all their time together, the party never runs out of things to discuss.
Defeat Procella Sylph. Soaring the skies on its back will forever remain a cherished memory.
Clear the "Otherworldly Visitors" sub-quest and bring about a reunion between a certain pair.
Forge a strong bond with Law, giving him something to aspire to on and off the battlefield.
Defeat Grand Gnome. So enormous was its body that it dwarfed even the ruins surrounding it.
Defeat Luo Undine. Even its heft couldn't stop it from being washed away by the party's might.
Forge a strong bond with Rinwell, helping her come to terms with her lineage and feelings.
Craft 30 accessories. The search for the perfect balance between form and function never ends.
Find and report all of the owls. Even with his cohorts back, Hootle's place remains with Rinwell.
Find and report 32 owls. The forest is now starting to teem with hordes of hooting owls galore.
Forge a strong bond with Kisara, reminding her it's good to dream a little.
Acquire 30 kinds of non-DLC recipes. The quest for tasty meals spans every corner of Dahna.
Defeat Meneiys. If only there had been time to admire the Phantom Flower just a little longer...
Forge a strong bond with Shionne, sharing your first meal together again, and plenty more...
Collect 50 harvests on the ranch. The meat produced sustains the party and its cause.
Encounter 120 types of non-DLC enemies. Careful observation is sure to reveal their weaknesses.
Save both worlds from impending destruction. A bright future awaits the people of the new world.
Learn the truth about Dahna and Rena on Daeq Faezol. Now to take the fight to the Great Spirit.
Spend 400000 gald. In this party, if something's for sale, it doesn't stay that way for long.
Defeat Efreet Malum. What was once a small spark grew to consume even the flaming giant.
Stop the lights from the wedge. The Rena have stolen more than enough from Dahna as it is.
Deal 10000 or more damage in one hit. It takes a warrior's all to deliver such a fantastic blow.
Defeat Lord Vholran. With all the Renan lords deposed, Dahna is now free at last.
Defeat Lord Almeidrea. A lone boy is all that stood between her and death by one of her victims.
Find and report 13 owls. The lonely forest is beginning to show signs of feathered life.
Obtain your first non-DLC artifact. Its strange, beguiling form never fails to shock and intrigue.
Catch your first fish. More than just a fun pastime for lazy days, it's a way to find food, too.
Recruit Lord Dohalim to your ranks. With friends like him, the Crown Contest's days are numbered.
Get over 100 hits in a combo. Band together and don't let your enemies strike back.
Perform 100 Counter Edges. Make your enemies fear every missed blow with these retaliations.
Collect your first harvest on the ranch. Each life taken is raised well with love and respect.
Defeat Lord Ganabelt, bringing light to Cyslodia and its people for the first time in centuries.
Defeat Lord Balseph. Keep the flag of liberation raised high. The fight has only just begun.
Cook your first meal. In such harsh conditions, simply staying fed is what matters most.
Learn your first non-DLC title skill. Whatever you go by, that name shall become a source of power.
Clear your first sub-quest. Even the lowliest spark can grow into a raging, all-consuming flame.
Clear Ultimate level of group training ground fights. With a party like that, who needs training?